VR Gloves HaptX Claims “Meta Prototypes Are Virtually Same As Their Devices” | Today Nation News

TechnologyVR Gloves HaptX Claims "Meta Prototypes Are Virtually Same...

Facebook, or Meta, unveiled a prototype of a new haptic feedback glove on November 16th. The glove explains that it can bring a new generation of AR / VR users closer to digital content than ever before. And on November 17, VR startup HaptX (previously mentioned here) with the same mission is pretty aggressive, accusing Meta of releasing a prototype that is “substantially the same” as its patented technology. Statement was issued.

According to a statement by HaptX CEO Jake Rubin, his startup has been showing off their technology to “many Meta engineers, researchers and executives” for many years and is the latest project. Then, it is said that he has not received any consultation from Meta. “We haven’t been contacted by Meta yet, but we’re working with Meta to resolve concerns and create a fair and impartial arrangement that will allow us to incorporate our innovative technologies into future consumer products. We would like to work together, “says Rubin.

Image credit: HaptX

A Meta spokeswoman declined to comment.

Both HaptX’s and the recently announced Meta prototype use a technology called microfluidic feedback. Mobile phones and game controllers have tactile feedback that uses a small motor to simulate buzzers and rumbling sounds, but when it comes to simulating a deeper sense of the user’s entire hand, microfluidic feedback , Actuators that control the flow of air through the network of tubes can be used to perform different actions, highly mimicking the sensations associated with picking up objects and the unique texture, all digitally rendered.

Facebook has published a number of AR / VR prototypes, often not final products, but has shown complex technologies that test the cutting edge of a particular technology. HaptX has been manufacturing tactile feedback gloves for corporate customers for many years. To miniaturize this technology, a backpack-sized pneumatic box was needed to manage the sensory feedback of the glove. But it’s still a very complex technology, and it will probably take years of development to reach mainstream users like Facebook, now Meta’s pursuit of in Quest 2.

But it’s clear that the Meta team has evolved this technology significantly. A Meta research blog post reports that the world‘s first high-speed microfluidic processor, a glove chipset that controls these feedback controls, has been developed. “The goal is to invent a soft, lightweight tactile glove that addresses both AR / VR interaction problems, which means that the computer can accurately understand the wearer’s hand movements,” said one of the company’s researchers. It’s about helping to reflect, and recreating complex, subtle sensations such as pressure, feel, and vibration for the wearer to create the effect of feeling a virtual object by hand. ” ing.

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Facebook has been criticized by startups for improperly copying their products to major tech companies. It has also been scrutinized by regulators for its anti-competitive behavior.

Below is the full statement by Rubin of HaptX.

For the last decade, HaptX has pioneered the field of microfluidic tactile feedback. Our award-winning technology has been widely featured in general newspapers and professional magazines and is tireless to develop and disseminate the unique benefits of microfluidics as an approach to high fidelity tactile feedback. I have continued to make efforts. The long-standing dedication of our engineers, developers and investors has secured our industry-leading patent portfolio to protect our technology and products.

In interacting with other companies in the VR industry, we always believe that cooperation is of paramount importance for the development of the industry as a whole. Over the years, we have invited many Meta engineers, researchers, and executives to demonstrate our groundbreaking tactile technology.

Today, Meta announced a prototype of its own microfluidic tactile feedback glove. The core components of this prototype, including a silicon-based microfluidic tactile feedback laminate and pneumatic control architecture, appear to be substantially identical to HaptX’s patented technology. We welcome interest and competition in the field of microfluidic antennae. But for the industry to prosper, competition must be fair.

We haven’t heard from Meta yet, but we’re working with Meta to resolve our concerns and make a fair and impartial arrangement that allows Meta to incorporate our innovative technologies into future consumer products. I want to do it.

Image credit: Meta

[To the original text]

(Sentence: Lucas Matney, Translation:saurabh


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